The use of self-determination theory in fostering motivation via game-based learning
One of the most unique arcade shmups: Radiant Silvergun
What draws players to Dark Souls?
The fight to maintain player interest: A new model for predicting and combating churn in social f2p games.
A by the numbers dungeon crawl disguised in a silly outfit
Presenting game history: the four archetypes of digital game histories.
The methods of gamestudy: formalism vs situationism and more
Integrating games into the art world: A case study of Jason Rohrer’s games
The question “are video games art?” has …
Choices and consequences in Dark Souls
There's no shortage of essays praising the merits of Dark Souls' design, so writing about …
Insane in the membrane – DreamWeb
The cultural value of Bioshock : the poster child of prestige games
Felan Parker explores in his article “Canonizing Bioshock: Cultural …
#simple but #effective: Top That! #boardgame #review
From bug to a feature: strafejumping and the legacy of Quake engine bugs.
Strafe jumping is a technique that allows Quake …
Obsessed with obliteration: The longing for decay in video-games.
Status symbol or a genuinely underappreciated classic? Review of Panzer Dragoon Saga.
My failed foray in the world of tabletop gaming: XCOM: The Board Game
1998: A game Oddyssey – #Oddworld: #Abe’s #Exoddus #review
War, war never changes - Fallout Review
Esoteric journey to the center of the multiverse #planescape #torment #review
Lovecraftian ludus: Arkham Horror boardgame review