Moral game design of “This War of Mine”
Moral gameplay design benefits from extensive background research, external playtesting and iterative design.
Moral gameplay design benefits from extensive background research, external playtesting and iterative design.
Cold, hunger, depression and fatigue are the only resources you don’t lack in This War of Mine
Zagal’s article focuses on some of the different ways that war is represented and portrayed in videogames
How does The Grizzled make war trauma the driving force of a game?